Goal 1: Explore Meritopia
Meritopia is an expansive rewards system, pedagogically crafted and designed to support learning outcomes and student engagement by rewarding continuous effort and mastery. Meritopia leverages student curiosity through exploratory game play as they discover a world filled with funny surprises.
In order to access Meritopia, students must reach a points threshold by completing tasks. They have access to the world of Meritopia for 5 minutes, before they will need to earn more points to unlock the world again. Check out this video to see Meritopia in action!
Goal 2: Early learners
Numeracy for Early Learners is Mathletics’ collection of blended learning tools just for ages 4-8. It’s designed to bring early learners into the world of numeracy and develop foundational skills with highly engaging interactive stories that combine numeracy and literacy, downloadable hands-on card games, and captivating videos that kids love.
Simply, click on the ‘Numeracy for Early Learners‘ tile on your Teacher Console and start exploring the video, games box or storybooks sections.
Tip: All the following maths games can be accessed by heading to the Student View tab and then the Play section
Play Paws builds essential skills in place value, number sense, addition and subtraction with a series of guided and practice modules – accompanied with some cute friends.
Goal 3: Primary school
Rainforest Maths (K-6)
Rainforest Maths builds fluency as students practice, consolidate and reinforce their maths skills for different topics covering all primary years, in a fun and engaging rainforest environment. Rainforest Maths also opens the doors for countless cross-curricula and contextual learning opportunities. Students learn about weather, geography, flora and fauna and more as they progress through the rainforest.
Set in a rich, animated story world, Multiverse is a multiplication fact fluency game where students take charge as space traders exploring new worlds. Learners use their multiplication facts in a story context to scan asteroids, harvest minerals, plot coordinates and defeat space pirates.
Fire up your students’ competitive spirits with Live Mathletics! Students challenge the computer or peers from their classroom, school or even around the world in a 60 second battle to see who can answer the most questions correctly – and win bragging rights!
Goal 4: Secondary school
Live Mathletics is perfect for secondary students as well, as higher levels go all the way to covering logarithms and quadratics. In addition, students can access videos for selected activities that are designed to build a real-world connection to the topic and a deeper understanding of the concept.